GAMEBREAKER had a sit-down with CCP for a special presentation about EVE and Dust. Watch it below:
The forums went crazy and picked the video dry. Here's a quick summary of the basic issues that were touched upon.
Do you think we really need an anti-air specific HAV when Derpships aren't even an effective asset? Also, how long until everyone makes a crazy anti-infantry fit using these Destroyers faster track and RoF?
The forums went crazy and picked the video dry. Here's a quick summary of the basic issues that were touched upon.
- UI Imrovements
- Weapon range system improvements
- New dropsuit roles - Pilot (vehicle bonus) & Commando (dual light weapon weilding heavy)
- Two new terrian texture sets
- Engine performance upgrades
- Once-a-month "Rapid Fire Updates"
- Welcome screen added
- "Daily Bonus"
- Progression updates (mail alerts, corp battles, etc. upon login)
- New battle finder screen
- Matchmaking - Greater focus on team balance (gear as a criteria)
- Prioritize matchmaking with friends
- New vehicle roles ("Destroyers" were given as one example - anti-air HAV with faster tracking / RoF)
- New Infrastructure (Research, Production)
Do you think we really need an anti-air specific HAV when Derpships aren't even an effective asset? Also, how long until everyone makes a crazy anti-infantry fit using these Destroyers faster track and RoF?