This is a thread is a place where we can discuss our basic tactics to use in corp battles.
I personally noticed that we tend to have everyone run to one objective at a time, we should have this more organized then just reaction. I propose a three squad system. (this is based on an 8 player team)
Squads
Squad A, 3 people: Off of spawn they pick the closest cannon, and proceed to defend it for the rest of the game, if it is taken they will be the main attackers on it.
Squad B, 3 people: Off of spawn squad B runs to the second closest objective and like squad A defends it for the rest of the game, as well if it is taken they will be the main attackers on it.
Both Squad A and Squad B should have at least one medic.
Squad C, 2 people: This is the slayer squad, the purpose of this squad is to annoy the enemies and stop them from getting to our objectives. Off of spawn squad C runs towards furthest objective to attempt to take the enemies closest objective. Success is not necessarily in this attack as it is only designed to delay the enemies. Squad C will also help with either Squad A or Squad B if their objective gets taken to help regain it. They may also help out at our two defensive objectives if there is a siege but they should be attacking more from the outside than the inside. This squad should stick together and do a lot of flanking as well as calling out where the enemies are.
War Room Checklist
I personally noticed that we tend to have everyone run to one objective at a time, we should have this more organized then just reaction. I propose a three squad system. (this is based on an 8 player team)
Squads
Squad A, 3 people: Off of spawn they pick the closest cannon, and proceed to defend it for the rest of the game, if it is taken they will be the main attackers on it.
Squad B, 3 people: Off of spawn squad B runs to the second closest objective and like squad A defends it for the rest of the game, as well if it is taken they will be the main attackers on it.
Both Squad A and Squad B should have at least one medic.
Squad C, 2 people: This is the slayer squad, the purpose of this squad is to annoy the enemies and stop them from getting to our objectives. Off of spawn squad C runs towards furthest objective to attempt to take the enemies closest objective. Success is not necessarily in this attack as it is only designed to delay the enemies. Squad C will also help with either Squad A or Squad B if their objective gets taken to help regain it. They may also help out at our two defensive objectives if there is a siege but they should be attacking more from the outside than the inside. This squad should stick together and do a lot of flanking as well as calling out where the enemies are.
War Room Checklist
- Activate voice on Team Chat.
- Determine Squad Leaders for A & B, and two members (with mics) for Squad C
- Determine who will be on Squad A
- Determine who will be on Squad B
- Review Corp Battle Tactics over Mic.
- Review any special tactics for specific map
- Review roster, assure everyone is still present
- Commence battle